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Changelog d. 11-05


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Samtlige ændringer på CABR-addonet siden sidst. Størstedelen af ændringerne på serveren er dokumenteret her.

 

  • [2016-02-11] Added proper mysql escaping to fruitydb
  • [2016-02-11] Added proper mysql escaping to fruitydb
  • [2016-02-11] Added sync for victim name
  • [2016-02-11] Added UI for scenarioinfo
  • [2016-02-11] Changed removeprop command
  • [2016-02-11] Removed clamping of Weed_Amount in bong
  • [2016-02-12] Added hitprice jobmsg
  • [2016-02-12] Added familyshare ban message
  • [2016-02-13] Attempt to fix hotel
  • [2016-02-15] Fixed money give from db
  • [2016-02-15] Decreased SpawnRate for advdupe2
  • [2016-02-15] Fixed potential error in roadspikes
  • [2016-02-15] Removed some lights from ford raptor
  • [2016-02-15] Made auto-god for sod
  • [2016-02-15] Added checks to prevent using gotocar when in a vehicle
  • [2016-02-15] Forced utf8 charset on dbo
  • [2016-02-15] Fixed db money giving. Added socket-hooking for web part.
  • [2016-02-15] Fixed error in auto-god
  • [2016-02-15] Removed an untranslated job message from bodyguard
  • [2016-02-15] Updated some cars to use new icons
  • [2016-02-15] Added new minge jail
  • [2016-02-15] New mingejail
  • [2016-02-15] Added door bindings for e2
  • [2016-02-16] Added initial networking of slots and load
  • [2016-02-16] Finished gang slots upgrading
  • [2016-02-17] Added permanent aos signs
  • [2016-02-17] Added Lamborghini Reventon
  • [2016-02-17] Fixed missing GangSlots field on gang creation
  • [2016-02-17] Added notification for removal of roadspikes
  • [2016-02-17] Disabled the new Lamborghini until further testing
  • [2016-02-17] Made cars get removed when put in the elevator
  • [2016-02-18] fixed empty spawn pos finding for non minges
  • [2016-02-18] Added gang pole
  • [2016-02-18] Changes values for when weed bag model is changed
  • [2016-02-18] Fixed missing reference in car removal for cop cars
  • [2016-02-18] Made perks get multiplied depending on days you buy
  • [2016-02-18] Removed the blue shirt for civil cops
  • [2016-02-19] Finished gang poles
  • [2016-02-19] Removed gang export command
  • [2016-02-19] Prevented capture of poles for cops
  • [2016-02-20] Made only certain jobs able to cap poles
  • [2016-02-21] Fixed test drive return if ply is arrested
  • [2016-02-21] Made card terminals removable by staff.
  • [2016-02-22] Fixed error in battery charger
  • [2016-02-22] Removed smoke effect from weed
  • [2016-02-22] Attempt to fix weird alignments for VCMod HUD
  • [2016-02-22] Gmod update fixes for vcmod
  • [2016-02-22] Decreased timer to check for city entrance
  • [2016-02-22] Added check in ClearSeat func
  • [2016-02-23] Changed translation for workshop window
  • [2016-02-23] Added model whitelisting for egp screen
  • [2016-02-23] Added seconds to log timestamp
  • [2016-02-24] Start on clientside of carskins
  • [2016-02-25] First version of serverside for carskin
  • [2016-02-25] Redid a large part of carskin
  • [2016-02-25] Changed NWVars to NetVars
  • [2016-02-25] Corrected material load issue.  Cleaned up code prints
  • [2016-02-26] Added unwarrant admin command
  • [2016-02-26] Fixed printer limit bypass
  • [2016-02-28] Removed fuel pumps temp and disabled everything rope related.
  • [2016-02-28] Removed some toolmodes from precision tool
  • [2016-02-28] More restrictions for rope related stuff
  • [2016-02-28] Removed more stuff from precision tool
  • [2016-03-01] Added visual death and arrest
  • [2016-03-01] More phys_lengthconstraint preventions in advdup2
  • [2016-03-01] Added command to manually add crc to whitelist
  • [2016-03-01] Removed weld and freeze option in weld tool
  • [2016-03-01] Blocked more phys_* entities from duplicator
  • [2016-03-01] Made clientside skin testing for vehicles
  • [2016-03-01] Fixed incorrect string subbing for official skins
  • [2016-03-01] Args validation and better help print in carskin
  • [2016-03-01] Added option to silent log stuff
  • [2016-03-02] Changed skin for Mazda Furai in test drive to ensure green color
  • [2016-03-03] Added bus - prevented selling of cars
  • [2016-03-03] Corrected incorrect variable use in printer module
  • [2016-03-03] Added checks in precision tool to prevent lua errors
  • [2016-03-03] Added args check in startscene command
  • [2016-03-03] Added exportall command
  • [2016-03-04] Fixed debug
  • [2016-03-04] Removed bus driver job
  • [2016-03-04] Re-enabled bus
  • [2016-03-05] Added Bus VCmod script
  • [2016-03-05] Made bus doors open on battering ram
  • [2016-03-05] Prevented job car use for everyone but the car owner
  • [2016-03-05] Increased amount of death logs.
  • [2016-03-07] Remade the fuel pumps
  • [2016-03-07] Removed fuel display in car dealer menu for cars without fuel
  • [2016-03-07] Changed gas can price
  • [2016-03-07] Major improvements to fuel syncing
  • [2016-03-07] Decreased NextFuelUse delay
  • [2016-03-07] Implemented new CarFuel syncing in other modules
  • [2016-03-07] Fixed incorrect variable use in drug shower
  • [2016-03-07] Switched a few weapons in pd locker
  • [2016-03-07] Imported tow truck
  • [2016-03-08] Fixed fuel pump spawn position
  • [2016-03-08] Updated UI for gang menu and pdlocker
  • [2016-03-08] Added alarm button to props being removed on start
  • [2016-03-08] Changed hook model path
  • [2016-03-09] Added button restrictions for tow buttons. Fixed tow button position. Added NoTow parameter for vehicles. Made cars get detached correctly
  • [2016-03-09] Prevented gravitygunning of tow bed and hook if not the correct job.
  • [2016-03-09] Fixed rope to hook. Changed chatprints to notifications. Corrected position for elastic on hook
  • [2016-03-09] Limited CP holster
  • [2016-03-09] Corrected button angle
  • [2016-03-09] Added sign for tow truck driver
  • [2016-03-09] Replaced Famas with MP5 - corrected shotgun text
  • [2016-03-09] Made buttons operatable by all mechanics
  • [2016-03-09] Added torch to mechanic job
  • [2016-03-09] Made vip jobs have a red button in F4 menu. Translated car repair tool
  • [2016-03-09] Fixed incorrect job in weapon restrictions. Added bus driver
  • [2016-03-09] Started on !tow / !untow command
  • [2016-03-09] Forced brakes off when unlocking bed
  • [2016-03-10] Correct button position for tow truck
  • [2016-03-10] Increased mechanic limit
  • [2016-03-10] Made limitcars check for job cars
  • [2016-03-10] Added better vehicle exit for tow truck
  • [2016-03-10] Fixed syncing and calculation of fuel consumption
  • [2016-03-10] Fixed syntax error in fuel_pump in fuel-netcode
  • [2016-03-10] Fixed issues with car_refuel after fuel changes. Cleaned up some code and fixed some text.
  • [2016-03-10] Improved vcmod hudpaint
  • [2016-03-10] Attempt to improve ShouldCollide hook for tow truck
  • [2016-03-10] Fixed syntax errors in sv_tow
  • [2016-03-10] Added check against possible null entity in playerArrested hook
  • [2016-03-10] Correctly disabled pd radio switch when e2 editor is open
  • [2016-03-10] More work on !tow
  • [2016-03-11] Fixed fuel issues with cars with fuel system disabled.
  • [2016-03-11] Minor cleanups in antiafk
  • [2016-03-11] Made jobcar variable to limit enter to team - added veh title for job cars
  • [2016-03-12] Added heavy horn for trucks and bus
  • [2016-03-12] Added hint for tow truck to tell driver if the bed is unlocked
  • [2016-03-12] More fixes for new fuel system
  • [2016-03-13] Added omega symbol to E2
  • [2016-03-13] Improved pdradio module
  • [2016-03-13] Removed drone deploying button
  • [2016-03-13] Added more handbrake releases to tow truck
  • [2016-03-13] Added error handler for missing server with server id in database
  • [2016-03-13] Fixed PDRadio
  • [2016-03-13] Removed Dodge Charger. Changed !contentall to !workshop.
  • [2016-03-13] Removed personal driver. Improved !workshop.
  • [2016-03-13] Improved gang post hint
  • [2016-03-13] Improved lockpick roadspikes hook
  • [2016-03-13] Redesigned E2 money request messages in chat
  • [2016-03-14] Added some blue color to car dealer. Added nonos text for cars without NOS
  • [2016-03-14] Fixed issues with gravitygunning tow truck hook
  • [2016-03-14] Removed newlines from disconnect reason in logs
  • [2016-03-14] Fixed some issues in logs entry limit setting.
  • [2016-03-15] Made player unwanted upon death
  • [2016-03-15] Added sql warning n error file logging
  • [2016-03-16] Added shower refill
  • [2016-03-16] Added bus price
  • [2016-03-16] Spaced out an erroring function in vcmod to get better error logs
  • [2016-03-16] Increased adverts log size
  • [2016-03-16] Removed warrant approvals from mayor
  • [2016-03-16] Fixed potential error in bus price setting [CS]
  • [2016-03-16] Fixed potential error in vehcontroller in vcmod [CS]
  • [2016-03-17] Finished serverside of netoptimize for cardealer
  • [2016-03-17] Finished clientside part of cardealer netoptimize
  • [2016-03-17] Fixed skin syncing of cars. Finalized optimization
  • [2016-03-18] Disabled ignore world in vcmod
  • [2016-03-18] Major improvements to gang member list syncing
  • [2016-03-18] Increased guard limit
  • [2016-03-19] Fixed some colors in gang menu
  • [2016-03-19] Added .nodriving field for jobs to disallow driving.
  • [2016-03-19] Added public messages for wanteds
  • [2016-03-19] Weed module only syncs on spawn when changed
  • [2016-03-20] Fixed issues with money giving when player wasn't online
  • [2016-03-22] Attempt to fix sync issue with NKit
  • [2016-03-22] Improved armor and health giving in pdlocker
  • [2016-03-23] Removed taze immunity removal delay
  • [2016-03-23] Fixed syntax error in pdlocker
  • [2016-03-23] Correctly fixed car nos installment issues in sync
  • [2016-03-23] Added weapon proficient upgrade purchase (only console now)
  • [2016-03-23] Removed dupe logging
  • [2016-03-24] Finished cabr part of new teleport system
  • [2016-03-24] Changed teleport sound and added message to the target
  • [2016-03-24] Finished remaining tp commands
  • [2016-03-24] Replaced original ulx teleport commands with new one
  • [2016-03-25] NoNOS on VW Camper
  • [2016-03-25] Added new cars (two lw cars). Adjusted Ferrari prices
  • [2016-03-25] Improved NoNOS display. Added option to disable skinning
  • [2016-03-25] Fixed issues in moneygive
  • [2016-03-25] Added new cars to downloads
  • [2016-03-25] Fixed another issue in givemoney
  • [2016-03-25] Integrated new teleport system in visarrest/visdeath and scene
  • [2016-03-26] Minor ui changes to the car dealer. Changed name for lykan
  • [2016-03-26] Made it possible to spawn dupes even though a certain entity hits the limit.
  • [2016-03-26] Delayed spawn system to allow convars to be set prespawn
  • [2016-03-26] Disabled manual use pressing on fuel pump
  • [2016-03-26] Added sound to pdlocker when taking armor/health
  • [2016-03-27] Fixed give money for real this time
  • [2016-03-27] Restricted car spawning from managers
  • [2016-03-27] Added isvip function in e2
  • [2016-03-27] Changed incorrect index in E2Helper
  • [2016-03-28] Added missing notification for when gotovehicle fails because of no spawned vehicle
  • [2016-03-28] Fixed issue where scenariotype teleport would always say death
  • [2016-03-28] Fixed canPocket
  • [2016-03-28] Removed an unneeded darkrp hud
  • [2016-03-28] Added fence to pd garage
  • [2016-03-28] Made fence in pd invisible
  • [2016-03-29] Made a shipment bomb
  • [2016-03-29] Progress on autotp for staff. Changed tp sound.
  • [2016-03-29] Changed positions of pd props in garage to prevent cars getting into the elevator
  • [2016-03-29] Minor change in InCase detection
  • [2016-03-29] Made autotp utilize gotolatest
  • [2016-03-29] Restricted cameracontroller
  • [2016-03-29] Made shipment bomb not pocketable
  • [2016-03-29] Added printerLevel e2 function
  • [2016-03-30] Added raid button in F4 jobs. Improved ammo purchase. Improved pistolonly checks
  • [2016-03-30] Increased speed on tow truck bed
  • [2016-03-30] Added ammo to shipmentbomb
  • [2016-03-30] Prevented shipments from shipmentbomb from being pocketed
  • [2016-03-30] Added carjack and mug buttons in f4 menu. Implemented IsDevServer var. Improvements to shipmentbomb.
  • [2016-03-31] Corrected position of bmd raid button
  • [2016-03-31] Removed some duplicate code in f4menu
  • [2016-03-31] Foundation for case start/stop
  • [2016-03-31] Major improvements in case management
  • [2016-03-31] Replaced asay
  • [2016-04-02] Major improvements and bug fixing in case and autotp system
  • [2016-04-02] Added antiafk system for autotp
  • [2016-04-02] Removed some debug prints. Changed tp pos for arrested players
  • [2016-04-02] Added a bizon to sod job
  • [2016-04-02] Re-enabled doors in pd. Moved atms away from bank building.
  • [2016-04-02] Changed adminchat colors and format
  • [2016-04-02] Disabled gotolatest staff targeting. Added StartCase when a case is assigned by autotp to prevent double tp.
  • [2016-04-02] Added some adminchat sounds
  • [2016-04-02] Added more case options
  • [2016-04-02] Made a fix for doubletp.
  • [2016-04-02] Added concmd to end case and tp
  • [2016-04-02] Re-enabled cp holster
  • [2016-04-02] Relayed adminchat message to the player typing
  • [2016-04-03] Changed case prefix to achat if the player is staff
  • [2016-04-03] Fixed issue in caseui where it would target the wrong player
  • [2016-04-04] Fixed a potential error in caseui
  • [2016-04-06] Added isWanted e2 function
  • [2016-04-06] Restricted weapons of mayor to pistols
  • [2016-04-09] Removed crouch from roadspikes
  • [2016-04-09] Fixed some vehicleenter restrictions
  • [2016-04-09] Added msgblacklist
  • [2016-04-09] Increased maxamount for vip printers
  • [2016-04-09] Restricted carjack to carjack-allowed jobs only
  • [2016-04-09] Fixed syntax error in cl_admin
  • [2016-04-09] Added weapon of adverter player
  • [2016-04-09] Fixed issue with MaxAmount for printers
  • [2016-04-10] Added one more msgblacklist word
  • [2016-04-10] Finished LinkLib serverside (weldreplacement)
  • [2016-04-11] Init on the linker tool
  • [2016-04-12] Created Copy2 for advdupe2 which utilize the new LinkLib
  • [2016-04-12] Implemented new Copy function in the tool itself
  • [2016-04-12] Removed an now unused WriteString with constraint dupeinfo
  • [2016-04-12] Removed unused PasteMap function advdupe2
  • [2016-04-12] Further removed constraints from advdupe2
  • [2016-04-12] Further implementations of RemoveLinks and RemLinkSpecific in link tool
  • [2016-04-12] Added endmycasenotp
  • [2016-04-12] Minor fixes to linker tool and clipboard
  • [2016-04-12] Made the advdupe2 autolink spawned contraptions
  • [2016-04-12] Added re-link when removing a prop in a chain so the chain isnt broken in half
  • [2016-04-13] Improved tool to use operations, stages etc.
  • [2016-04-13] Made it possible to link all your entities together
  • [2016-04-13] Added debug pre and post undo functions
  • [2016-04-13] More debug prints for undo
  • [2016-04-13] Added Prediction to link tool to prevent notification spam
  • [2016-04-13] Added isvalid check to lp emitsound
  • [2016-04-14] Renamed link tool to make it easier for players to migrate
  • [2016-04-14] Started on a more general approach to apply entity vars
  • [2016-04-14] Attempted to fix minor issues with the link tool not indicating successful use clientside
  • [2016-04-14] Made Staff from main server whitelisted on dev server
  • [2016-04-14] Added auto-promotion for staff from main server
  • [2016-04-14] Prevented DevServer shutdown
  • [2016-04-14] Changed incorrect access level message
  • [2016-04-14] Added auto-ending for cases when using gotolatest
  • [2016-04-14] Added check in fuel pump to prevent error
  • [2016-04-14] Added lottery cooldown
  • [2016-04-14] Fixed devserver message
  • [2016-04-14] Fixed auto-link
  • [2016-04-14] Removed a darkrp hook
  • [2016-04-14] Made all dupes usable on dev server
  • [2016-04-17] fixed returnweps returning cop weapons
  • [2016-04-20] New weapons
  • [2016-04-21] Fixed entity for SG 550
  • [2016-04-21] Fixed issues with permissions and weapons
  • [2016-04-23] Fixed incorrect placement of asay
  • [2016-04-23] Added getDoorOwners and isMyDoor e2 funcs
  • [2016-04-23] Added E2Helper docs for the new e2 functions
  • [2016-04-24] Updated BMW 507
  • [2016-04-25] Added world check for weld v2
  • [2016-04-25] Made a rope replacement tool
  • [2016-04-25] Fixed invalid .Ropes field
  • [2016-04-26] Added additional checks for valid ropes when reaching limit
  • [2016-04-26] Corrected var name in weldreplace
  • [2016-04-26] Improvements to new rope tool
  • [2016-04-26] Updated wiremod path in security path to new sa_ prefixes
  • [2016-04-26] Added disallowPocket property to keypad enttype
  • [2016-04-26] Improved .Ropes management when roping to the entity itself
  • [2016-04-26] Added missing language strings for rope2
  • [2016-04-26] RopeEntities improvements and cleanup. More translations to rope tool
  • [2016-04-26] Added checks and corrected syntax error in weldreplace
  • [2016-04-26] Created new button tool
  • [2016-04-26] Blocked old tools
  • [2016-04-26] Removed some prints
  • [2016-04-26] Removed some prints from advdupe2 tool
  • [2016-04-26] Removed more prints
  • [2016-04-27] Changed isCop e2 function and added isGov
  • [2016-04-27] Fixed tow truck weld issues. Removed some constraint uses in precision tool
  • [2016-04-28] Changed syntax in vehcontroller (cl) to better locate an error
  • [2016-04-29] Improved tazer recharging
  • [2016-04-29] Added option to buy multiple printers.
  • [2016-04-30] Increased ops for moneyGive
  • [2016-04-30] Added auto-resubscribe for tp when exiting afk.
  • [2016-04-30] Added endcase message
  • [2016-04-30] Changed jail to jail 300s in scoreboard
  • [2016-04-30] Fixed issue where a pre-lvl4 printer had incorrect maxamount
  • [2016-05-01] Changed carskin to not load all materials upon start but only when used.
  • [2016-05-01] Added clock to hud with option in scoreboard
  • [2016-05-01] Fixed some issues with skinselect causing lua errors in pdspawner
  • [2016-05-01] Corrected light for bmw 507
  • [2016-05-01] Added vehicle scripts for audi q7
  • [2016-05-01] Added AudiQ7 to cp and car dealer.
  • [2016-05-01] Fixed incorrect skinselect networking
  • [2016-05-01] Added networking for els hud to only show for cop cars
  • [2016-05-01] Improved customCheck for cop cars and added cop check for vip cop cars
  • [2016-05-01] Removed cruise control. Improved city limit setting
  • [2016-05-01] Removed vip check from audi q7
  • [2016-05-01] Fixed printer limit
  • [2016-05-01] Fixed issues with custom submatindex
  • [2016-05-03] Added new Audi Q7 skin
  • [2016-05-03] Added trunk to audi q7
  • [2016-05-06] Cleaned up applydarktheme func
  • [2016-05-08] Added support for web-vip giving
  • [2016-05-08] Improved spawning error messages in advdupe2
  • [2016-05-09] Changed taxi skin. Fixed an issue where els hud wasnt shown for the taxi
  • [2016-05-10] Made carjacks show up in adverts logs
  • [2016-05-11] Improved limit check for large pots
  • [2016-05-11] Added /cr logs (#221)
  • [2016-05-11] Arrestpos (#220)
  • [2016-05-11] Increased printinterval by 1 second for all levels.
  • [2016-05-11] Fixed bans of driver jobs
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  • 1 month later...

Jeg er kommet til den konklusion, at disse changelogs bliver lidt for lange, da der går lang tid mellem jeg poster dem.

Der er derfor blevet oprettet en side hvor i kan se seneste ændringer, samt evt. kommentar fra mig.

Hold jer opdateret derinde - så misser I ikke de små, men ofte brugbare, ting :) 

http://stavox.com/dash/changes.php

 

Det kan også findes ved at trykke "Dash" i menuen og så "Seneste Ændringer" efter i er logget ind via. steam.

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